THE ADVENTURES WITH FRISBEE ROB
Every adventure begins with a question.
The Wind carries one curious kid through time to meet the Great Minds whose questions changed the world.


LATEST ADVENTURE
The Wings That Wouldn’t Fly
Adventure 003 · Da Vinci
Why can birds fly, but people cannot?
A story about a soaring frisbee, a stubborn flying machine, and an idea that refused to stay on the ground.
New Adventures every Monday.
MORE WAYS TO WONDER
Explore the Adventures Your Way
Read the stories, listen along, get moving, or take the wondering further.
Every Adventure gives curious kids, families, and educators more than one way to explore.
READ
Follow the Story
Travel with Rob and the Wind as they meet Great Minds, chase big questions, and discover what can happen when things don’t go exactly as planned.
LISTEN
Hear the Adventure
Every story is also available as an audio Adventure, bringing the characters, questions, and discoveries to life on Spotify and YouTube.
LEARN
Take It Into the Classroom
Teachers can extend selected Adventures with free guides and deeper Alberta Curricular Connections created for Kindergarten through Grade 6.
WONDER
Keep Asking Questions
Free Wonder Guides and activities help kids and families talk, create, experiment, and follow the questions that keep stirring after the story ends.
FOR GROWN-UPS WHO KEEP WONDERING
Bring the Adventures Into Their World
Whether you’re sharing an Adventure with a classroom or reading together at home, the goal is the same: make room for questions, conversation, discovery, and a little more wonder.
FOR TEACHERS
Turn Questions Into Learning
Use the Adventures to spark discussion, movement, investigation, and learning across the school day. Free series guides help you get started, while selected Adventures include deeper Alberta Curricular Connections for Kindergarten through Grade 6.
Start with the Implementation Guide, explore the Reading Guide for Teachers, or discover the resources connected to each Adventure.
FOR FAMILIES
Keep the Wonder Going
Read together, listen in the car, ask strange questions, try an activity, or simply follow wherever the conversation goes. The Adventures are designed to give curious kids and their families more reasons to wonder together.
Explore free Reading Guides, Wonder Guides, activities, and other extras created to extend the stories beyond the page.
FOLLOW THE WIND
Where Will the Wind Take You?
Start at the beginning, jump into the latest story, or follow whichever question catches your curiosity.
START HERE · ADVENTURE 000
Where the Wind Begins
An Introduction to the Series
Meet Rob, discover the Wind, and find out how one question can open the door to an entirely new adventure.
ADVENTURE 001
The Long Way Down
Isaac Newton
A frisbee, an apple, and one enormous question send Rob searching for an answer that reaches all the way to the Moon.
ADVENTURE 002
The Question that Floated
Archimedes
A story about a sinking stone, a floating frisbee, and the invisible push of water.
ADVENTURE 003
The Wings That Wouldn’t Fly
Da Vinci
A story about a soaring frisbee, a stubborn flying machine, and an idea that refused to stay on the ground.
COMING SOON · ADVENTURE 004
Arrives Sept 16, 2026.

