THE ADVENTURES
Follow the Wind
Travel through time with Frisbee Rob and the Wind as they meet Great Minds, chase big questions, and discover that the most interesting answers often lead to even bigger questions.
Read them in order — or follow whichever question catches your curiosity.
USING THE ADVENTURES
Start Here
New to The Adventures with Frisbee Rob? These guides will help you get the most out of the series at school or at home. They apply to every Adventure, so you only need to download them once.
FOR TEACHERS & SCHOOLS
Implementation Guide
Learn how The Adventures with Frisbee Rob connect storytelling, curiosity, movement, and curriculum. This guide explains the structure of the series and how to use the Adventures and Teacher Guides in your classroom.
FOR THE CLASSROOM
Reading Guide for Teachers
Use the Adventures as a springboard for richer classroom discussion. This guide includes simple strategies for helping students ask better questions, make predictions, share ideas, and reflect on what they discover.
FOR HOME
Reading Guide for Families
Keep the wondering going beyond the classroom. This short guide gives parents and caregivers simple ways to talk about the Adventures, explore questions together, and encourage curiosity at home.
THE STORY SO FAR
Choose an Adventure
Every Adventure stands on its own, but the Wind has a way of connecting one question to the next.

Adventure 007 – What We Pass Along
A story about sharing, tradition, and what happens when something good is passed along.

Adventure 006 – Where the Lines Lead
A story about art, memory, and what happens when a line carries more than color.

Adventure 005 – The Sky That Seemed to Move
A story about a turning Earth, a moving sky, and what happens when you look at something familiar from a different point of view.

Adventure 004 – A Pattern for Tomorrow
A story about a frisbee, a sequence of instructions, and an idea that reaches farther than any machine yet built.

Adventure 003 – The Wings That Wouldn’t Fly
A story about a soaring frisbee, a stubborn flying machine, and an idea that refused to stay on the ground.

Adventure 002 – The Question That Floated
A floating frisbee, a sinking stone, and Archimedes lead Rob to discover how shape, balance, and water’s upward push matter.

Adventure 001 – The Long Way Down
Rob thought he was simply throwing his frisbee. The Wind had other plans. And somewhere beneath an apple tree, Isaac Newton was about to discover something that did not fall at all.

Adventure 000 – Where the Wind Begins
A curious frisbee, a mysterious Wind, and glimpses of Great Minds invite Rob into a journey powered by questions and wonder.
THE WIND IS STIRRING
Adventure 007 Arrives Oct 12
Another question is waiting. This time, the Wind is carrying Rob toward food, family, gathering, and a remarkable life built around making room for others — because sometimes the most important part of a table isn’t what’s on it, but who you make space for.
A new Adventure every Monday.